Abstract
The last years have seen a growing interest in the Serious Games topic - and in particular in Games for Health - from both scientific and industrial communities. However not only is the effectiveness of this kind of game not yet demonstrated but the distribution and adoption of these games by the mainstream market is still very low. In this paper we present a game for hemiplegic rehabilitation called “Hammer and Planks”. The game was developed with the adoption by the general public in mind and has shown interesting results during a first experimentation at a game exhibition.
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Di Loreto, I., Lange, B., Seilles, A., Andary, S., Dyce, W. (2013). Game Design for All: The Example of Hammer and Planks. In: Ma, M., Oliveira, M.F., Petersen, S., Hauge, J.B. (eds) Serious Games Development and Applications. SGDA 2013. Lecture Notes in Computer Science, vol 8101. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-40790-1_7
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DOI: https://doi.org/10.1007/978-3-642-40790-1_7
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-40789-5
Online ISBN: 978-3-642-40790-1
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