Abstract
This paper presents a handheld augmented reality (AR) system and an authoring method which provides alive contents in large targets. In the general augmented reality tools, they are not designed for large targets but for only adequate size of target which fits in the screen. Therefore we designed and built a vision-based AR system and an authoring method that can handle much larger targets than the view frustum.
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Hwang, JI., Sung, MH., Kim, IJ., Ahn, S.C., Kim, HG., Ko, H. (2013). Painting Alive: Handheld Augmented Reality System for Large Targets. In: Shumaker, R. (eds) Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments. VAMR 2013. Lecture Notes in Computer Science, vol 8021. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39405-8_4
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DOI: https://doi.org/10.1007/978-3-642-39405-8_4
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-39404-1
Online ISBN: 978-3-642-39405-8
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