Abstract
The use of high resolution tiled display has become popular in the scientific community. User interaction with these devices depends on the hardware configuration and the software in use. The variety of hardware configurations and software generates various types of execution modes and interaction in the tiled display, this diversity has resulted in not having a standard for human computer interaction. This paper shows the results of the interaction between users and the tiled display using the Kinect©. The results help us find improvements in hardware configurations of this arrays of displays, applications design and try to find standards in defining user-defined motion gestures.
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Meneses Viveros, A., Hernández Rubio, E. (2013). Kinect©, as Interaction Device with a Tiled Display. In: Kurosu, M. (eds) Human-Computer Interaction. Interaction Modalities and Techniques. HCI 2013. Lecture Notes in Computer Science, vol 8007. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39330-3_32
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DOI: https://doi.org/10.1007/978-3-642-39330-3_32
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