Effective Usage of Stereoscopic Visualization for the Learning of a Motional Mechanism

  • Shu Matsuura
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8011)


3D stereoscopic display is expected to be an advantageous interface of the learning materials to facilitate viewer’s spatial recognition. To reduce the visual fatigue in viewing rotational motions, and to make use of the effect of stereoscopic display, an intermittent exposure method was considered and compared with continuous exposure method. Further, the effect of one-second exposure supplemented with the projected rotational motion was examined. It was suggested that even such a short-time exposure was effective for improving spatial recognition, reducing the visual fatigue remarkably.


3D stereoscopic display rotational motion spatial perception 


  1. 1.
    Schild, J., Masuch, M.: Fundamentals of Stereoscopic 3D Game Design. In: Anacleto, J.C., Fels, S., Graham, N., Kapralos, B., Saif El-Nasr, M., Stanley, K. (eds.) ICEC 2011. LNCS, vol. 6972, pp. 155–160. Springer, Heidelberg (2011)CrossRefGoogle Scholar
  2. 2.
    Matsuura, S.: Use of camera drive in stereoscopic display of learning contents of introductory physics. In: Proc. SPIE 7863, pp. 7863: 786324-1–796324-7 (2011)Google Scholar
  3. 3.
    Lambooij, M., Ijsselsteijn, M., Fortuin, M., Heynderickx, I.: Visual Discomfort and Visual Fatigue of Stereoscopic Displays: A Review. J. Imaging Science and Technology 53(3), 030201–030201-14 (2009)Google Scholar
  4. 4.
    Yoshii, T., Matsuura, S.: Educational Benefits of Stereoscopic Visualization from Multiple Viewpoints, Illustrated with an Electrical Motor Model. In: International Conference on 3D Imaging 2011 Proceedings (CD-ROM) (2011)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2013

Authors and Affiliations

  • Shu Matsuura
    • 1
  1. 1.Faculty of Education, Fundamental Natural SciencesTokyo Gakugei UniversityKoganeiJapan

Personalised recommendations