Abstract
In this paper we highlight how small producers of quality food, depositary of traditions that nowadays are running the risk of being lost, could be included in the benefits provided by digital technologies, through an interactive system that could enhance their old communication habits. Within PIEMONTE Project we adopted a co-design process to include these social actors in the design development. The result is an interactive system that, based on three technological pillars (a visual recognition algorithm, an ontology based knowledge manager, and a social network engine) and a vision of intelligent objects as a mean to promote the access and the interconnection in the world of quality food, tries to keep alive the cultural heritage of a territory.
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Rapp, A., Marcengo, A., Geymonat, M., Simeoni, R., Console, L. (2013). E-Inclusion as the Next Challenge for Sustainable Consumption. In: Stephanidis, C., Antona, M. (eds) Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion. UAHCI 2013. Lecture Notes in Computer Science, vol 8009. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39188-0_24
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DOI: https://doi.org/10.1007/978-3-642-39188-0_24
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