“Atlas 2012” Augmented Reality: A Case Study in the Domain of Fine Arts

  • Narvika Bovcon
  • Aleš Vaupotič
  • Bojan Klemenc
  • Franc Solina
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7946)


The article presents a case study of artistic use of augmented reality built with the Layar augmented reality application. Members of ArtNetLab, a group of new media artists, have conceptualized a series of projects for geolocated virtual objects (augments), that can be perceived by means of smart-phone or tablet-computer applications in the urban space of a city. The user experience in art is not limited to practical and efficient use of a gadget directed towards a predetermined set of actions, instead it has to involve the user in the art experience, and this opens up a broad field of conceivable contexts. Our case study presents an art project that proposes and tests a concrete solution to the latent question proposed by an existing technology, and we describe how the artists encoded meanings by using a ubiquitous mobile platform for augmented reality.


augmented reality new media art virtual objects in physical environment emblem fine art projects case study 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2013

Authors and Affiliations

  • Narvika Bovcon
    • 1
  • Aleš Vaupotič
    • 2
  • Bojan Klemenc
    • 1
  • Franc Solina
    • 1
  1. 1.Computer Vision Laboratory, Faculty of Computer and Information ScienceUniversity of LjubljanaLjubljanaSlovenia
  2. 2.Research Centre for HumanitiesUniversity of Nova GoricaNova GoricaSlovenia

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