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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 7860))

Abstract

This paper builds on a recent definition of concurrent games as event structures and an application giving a concurrent-game model for predicate calculus. An extension to concurrent games with imperfect information, through the introduction of ‘access levels’ to restrict the allowable strategies, leads to a concurrent-game semantics for a variant of Hintikka and Sandu’s Independence-Friendly (IF) logic.

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Clairambault, P., Gutierrez, J., Winskel, G. (2013). Imperfect Information in Logic and Concurrent Games. In: Coecke, B., Ong, L., Panangaden, P. (eds) Computation, Logic, Games, and Quantum Foundations. The Many Facets of Samson Abramsky. Lecture Notes in Computer Science, vol 7860. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-38164-5_2

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  • DOI: https://doi.org/10.1007/978-3-642-38164-5_2

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-38163-8

  • Online ISBN: 978-3-642-38164-5

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