Abstract
This system is a virtual assembly one of a type of cylinder cover which based on OSG. The system uses OSG the 3Dgraphics engine to realized model rendering, human-computer interaction, stereoscopic displaying, parts dragging, animation path and other related technologies. At the same time using CEGUI to achieve the interaction of the virtual scene and a graphical interface .Users can directly use the mouse or keyboard to realize some operations such as translation, rotation. The system better achieved virtual simulation of training and teaching of a type of cylinder cover for the user to save costs and improve work efficiency.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Chen, D., Luo, Y.: Virtual design, p. 172. Mechanical Industry Press, Beijing (2007)
Xia, P., Yao, Y.: Virtual assembly of Research and Analysis (I). Harbin Institute of Technology 40(5) (2008)
Fan, Y.: General assembly line of Boeing 787 aircraft and its characteristics. Aeronautical Manufacturing Technology (Z2) (2011)
Houpeng, Zhang, L., Yang, B., Yang, G.: Particular model satellite aviation manufacturing technologies. Virtual Assembly Technology Research and Application (22) (2011)
Pengtao, Li, S., Wang, J., Xu, C.: Based on an enhanced virtual assembly technology of human-computer interaction. Aided Design and Computer Graphics (3) (2009)
Xiao, P., Liu, G., Xu, M.: OpenSceneGraph dimensional graphics rendering engine Programming Guide, vol. 2. Tsinghua University Press, Beijing (2010)
Guo, L., Tan, T., Zhao, H., Zhang, W.: Based on the design and realization of the three-dimensional virtual sound osgAL. To Micro Computer Information Magazine (4) (2009)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2013 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Li, J., Li, G., Hou, W., Wang, L., Yang, Y., Chen, D. (2013). The Research on Virtual Assembly Technology and Its Application Based on OSG. In: Zu, Q., Hu, B., Elçi, A. (eds) Pervasive Computing and the Networked World. ICPCA/SWS 2012. Lecture Notes in Computer Science, vol 7719. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-37015-1_22
Download citation
DOI: https://doi.org/10.1007/978-3-642-37015-1_22
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-37014-4
Online ISBN: 978-3-642-37015-1
eBook Packages: Computer ScienceComputer Science (R0)