Abstract
This chapter provides an introduction to this book. In this chapter, we will explain which tools you are going to need, and how to set up a basic game development environment for programming a game in C#. We will also explain how to run the example projects.
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© 2013 Springer-Verlag Berlin Heidelberg
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Egges, A., Fokker, J.D., Overmars, M.H. (2013). Building Your First Game Application. In: Learning C# by Programming Games. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-36580-5_1
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DOI: https://doi.org/10.1007/978-3-642-36580-5_1
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-36579-9
Online ISBN: 978-3-642-36580-5
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