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Particle-Based Volume Rendering of Remote Volume Datasets Using FlowVR

  • Allan Lorant
  • Alexandre Ancel
  • Kun Zhao
  • Naohisa Sakamoto
  • Koji Koyamada
  • Bruno Raffin
Part of the Communications in Computer and Information Science book series (CCIS, volume 323)

Abstract

In this paper, we present two different FlowVR systems aiming to render remote data using a Particle-based Volume Renderer (PBVR). The huge size of irregular volume datasets has always been one of the major obstacles in the field of scientific visualization. We developed an application with the software FlowVR, using its functionalities of “modules” which can be mapped and executed on remote computers, and communicating via ssh connections. Using a “Pixels Read-back and Send” and a “Particles Send” algorithms, we succeeded in creating an application designed for developing visualization programs with remote data particle-based rendering.

Keywords

remote large data visualization volume rendering PC cluster 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Allan Lorant
    • 1
  • Alexandre Ancel
    • 2
  • Kun Zhao
    • 1
  • Naohisa Sakamoto
    • 3
  • Koji Koyamada
    • 3
  • Bruno Raffin
    • 2
  1. 1.Graduate School of EngineeringKyoto UniversityJapan
  2. 2.Laboratoire d’Informatique de Grenoble (LIG)INRIAFrance
  3. 3.Institute for the Promotion of Excellence in Higher EducationKyoto UniversityJapan

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