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Reviews on the Narrative Status of Video Games

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Human-Computer Interaction, Tourism and Cultural Heritage (HCITOCH 2011)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 7546))

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Abstract

We analyse the narrative possibilities of video games in relation to those elements that conform them and distinguish them from other media. The main aim of this essay has been to tackle all the theoretical concepts related to videogame narrative structures that come into play when approaching the existent problems around their narrative possibilities as well as the models that they can adopt.

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© 2012 Springer-Verlag Berlin Heidelberg

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Jiménez, M.P. (2012). Reviews on the Narrative Status of Video Games. In: Cipolla-Ficarra, F., Veltman, K., Chih-Fang, H., Cipolla-Ficarra, M., Kratky, A. (eds) Human-Computer Interaction, Tourism and Cultural Heritage. HCITOCH 2011. Lecture Notes in Computer Science, vol 7546. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33944-8_11

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  • DOI: https://doi.org/10.1007/978-3-642-33944-8_11

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-33943-1

  • Online ISBN: 978-3-642-33944-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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