Abstract
The following paper presents a review of the ethical, privacy and trust aspects relating to pervasive gaming in particular within the domain of traffic congestion. The paper deals explicitly with the challenges involved that fall between the gaps standard ethical practice and scientific research when studies comprise of those in the lab (where collection and use is heavily controlled) and those which take place in the wild where there is the requirement to share data possibly with external parties. Also where the nature of such work is at the borders of the concept of traditional study and a commercial running prototype.
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© 2012 IFIP International Federation for Information Processing
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Koenig, V., Boehm, F., McCall, R. (2012). Pervasive Gaming as a Potential Solution to Traffic Congestion: New Challenges Regarding Ethics, Privacy and Trust. In: Herrlich, M., Malaka, R., Masuch, M. (eds) Entertainment Computing - ICEC 2012. ICEC 2012. Lecture Notes in Computer Science, vol 7522. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33542-6_78
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DOI: https://doi.org/10.1007/978-3-642-33542-6_78
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-33541-9
Online ISBN: 978-3-642-33542-6
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