Stories from the History of Czechoslovakia, A Serious Game for Teaching History of the Czech Lands in the 20th Century – Notes on Design Concepts and Design Process

  • Vít Šisler
  • Cyril Brom
  • Jaroslav Cuhra
  • Kamil Činátl
  • Jakub Gemrot
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7522)


In the context of curricular history education both commercial entertainment games as well as serious games specifically tailored for educational purposes were employed. Especially the latter types of games were reported as being promising concerning instructional effectiveness. Still, there are not many complex serious games for history education, particularly in the secondary schools context. In this work-in-progress paper, we report on the progress of project Stories from the History of Czechoslovakia, a serious game for teaching history of the Czech lands in the 20th century. We introduce main game concepts, describe two main design challenges we have been facing during the development and how we have addressed them and overview our feasibility study on 71 high-school students. This paper can be informative for researchers and designers working on similar projects.


Educational Game Interactive Game Game Genre Real Story Game Concept 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© IFIP International Federation for Information Processing 2012

Authors and Affiliations

  • Vít Šisler
    • 1
    • 2
  • Cyril Brom
    • 1
    • 2
  • Jaroslav Cuhra
    • 3
  • Kamil Činátl
    • 1
  • Jakub Gemrot
    • 1
    • 2
  1. 1.Faculty of ArtsCharles University in PraguePragueCzech Republic
  2. 2.Faculty of Mathematics and PhysicsCharles University in PraguePragueCzech Republic
  3. 3.Institute of Contemporary HistoryAcademy of Sciences of the Czech RepublicPragueCzech Republic

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