Abstract
This paper presents a way to dynamically influence the shape and movements of a simulated crowd. We propose a tool and system that allows to modify a crowd’s dynamics in an intuitive, semantically rich and out of context fashion, while being independent from the global path finding architecture and having a low computational cost. We follow a mixed approach where user-specified navigation fields are combined with steering and global A* pathfinding.
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Levieux, G., Natkin, S., Topol, A. (2012). Out of Context Augmented Navfields: Designing Crowd Choreographies. In: Herrlich, M., Malaka, R., Masuch, M. (eds) Entertainment Computing - ICEC 2012. ICEC 2012. Lecture Notes in Computer Science, vol 7522. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33542-6_28
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DOI: https://doi.org/10.1007/978-3-642-33542-6_28
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