Cognitive Agents for Microscopic Traffic Simulations in Virtual Environments

  • Sven Seele
  • Rainer Herpers
  • Christian Bauckhage
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7522)


Traffic simulations in current open world video games and driving simulators are still limited with respect to the complexity of the behavior of simulated agents. These limitations are typically due to scarce computational resources, but also to the applied methodologies. We suggest adding cognitive components to traffic agents in order to achieve more realistic behavior, such as opting for risky actions or occasionally breaking traffic rules. To achieve this goal, we start by adding a personality profile to each agent, which is based on the “Five Factor Model” from psychology. We test our enhancement on a specific traffic scenario where simplistic behaviors would lead to a complete standstill of traffic. Our results show that the approach resolves critical situations and keeps traffic flowing.


virtual environments multi-agent systems cognitive agents traffic simulation 


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Copyright information

© IFIP International Federation for Information Processing 2012

Authors and Affiliations

  • Sven Seele
    • 1
  • Rainer Herpers
    • 1
    • 2
    • 3
  • Christian Bauckhage
    • 4
  1. 1.Bonn-Rhine-Sieg University of Applied SciencesSankt AugustinGermany
  2. 2.University of New BrunswickFrederictonCanada
  3. 3.York UniversityTorontoCanada
  4. 4.University of BonnBonnGermany

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