Abstract
While a great amount of literature has focused on the effects of open innovation and crowdsourcing strategy on firms’ competition and generation of ideas, we know little about how to design an IT artifact to manage the supporting of creativity among on line communities. Defining an interpretative framework which is based on the Design Theory concept, this paper aims to contribute to this body of knowledge by means of a cross-case study, focused on the design evaluation of two crowdsourcing-supporting IT platforms. We develop a theoretical framework for crowdsourcing communities, aimed to identify how the design characteristics shape the competition to generate new ideas, thereby influencing the crowdsourcing strategy.
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Cabiddu, F., Castriotta, M., Di Guardo, M.C., Floreddu, P. (2013). Open Innovation and Crowdsourcing Communities Design: A Cross Case Analysis. In: Baskerville, R., De Marco, M., Spagnoletti, P. (eds) Designing Organizational Systems. Lecture Notes in Information Systems and Organisation, vol 1. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33371-2_8
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DOI: https://doi.org/10.1007/978-3-642-33371-2_8
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