Enabling and Evaluating Mobile Learning Scenarios with Multiple Input Channels

  • Lars Bollen
  • Sabrina C. Eimler
  • Marc Jansen
  • Jan Engler
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7493)


Applications and research efforts in Mobile Learning constitute a growing field in the area of Technology Enhanced Learning. However, despite a permanent increase of mobile internet accessibility and availability of mobile devices over the past years, a mobile learning environment that is easy to use, widely accepted by teachers and learners, uses widespread off-the-shelf software, and that covers various application scenarios and mobile devices, is not yet available. In this paper, we address this issue by presenting an approach and technical framework called “Mobile Contributions” (“MoCo”). MoCo supports learners to create and send contributions through various channels (including third-party solutions like Twitter, SMS and Facebook), which are collected and stored in a central repository for processing, filtering and visualization on a shared display. A set of different learning and teaching scenarios that can be realized with MoCo are described along with first experiences and insights gained from qualitative and quantitative evaluation.


mobile learning heterogeneous devices multiple input channels SMS Twitter Facebook visualization one-minute paper self-learning phases evaluation 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Lars Bollen
    • 1
  • Sabrina C. Eimler
    • 2
  • Marc Jansen
    • 3
  • Jan Engler
    • 2
  1. 1.Dept. of Instructional TechnologyUniversity of TwenteThe Netherlands
  2. 2.Dept. of Computer Science and Applied Cognitive ScienceUniversity of Duisburg-EssenGermany
  3. 3.Computer Science InstituteUniversity of Applied Sciences Ruhr WestGermany

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