Abstract
Autonomy and adaptability are key features in the design and construction of a robotic system capable of carrying out tasks in an unstructured and not predefined environment. Such adaptability is generally observed in animals, biological systems that often serve as inspiration models to the design of robots. The autonomy and adaptability of these systems partially arises from their ability to learn.
This work proposes a mechanism to enable a quadruped robot to detect and avoid an obstacle in its path. The detection is based on a Forward Internal Model trained in real-time to create estimations about the robot’s perceptive information. In order to avoid tripping on an obstacle, the detections are used to create a map of responses that will change the locomotion according to previous experience.
Both learning tasks occur in real time and are combined together, defining a Sensorimotor Map that enables the robot to learn to avoid an obstacle.
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Silva, P., Matos, V., Santos, C.P. (2012). Adaptive Quadruped Locomotion: Learning to Detect and Avoid an Obstacle. In: Ziemke, T., Balkenius, C., Hallam, J. (eds) From Animals to Animats 12. SAB 2012. Lecture Notes in Computer Science(), vol 7426. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33093-3_36
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DOI: https://doi.org/10.1007/978-3-642-33093-3_36
Publisher Name: Springer, Berlin, Heidelberg
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