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Embodied Interactions with Audio-Tactile Virtual Objects in AHNE

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 7468))

Abstract

Interactive virtual environments are often focused on visual representation. This study introduces embodied and eyes-free interaction with audio-haptic navigation environment (AHNE) in a 3-dimensional space. AHNE is based on an optical tracking algorithm that makes use of Microsoft-Kinect and virtual objects are presented by dynamic audio-tactile cues. Users are allowed to grab and move the targets, enabled by a sensor located in a glove. To evaluate AHNE with users, an experiment was conducted. Users’ comments indicated that sound cues elicited physical and visual experiences. Our findings suggest that AHNE could be a novel and fun interface to everyday resources in the environment such as a home audio system in the living room or a shopping list by fridge.

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© 2012 Springer-Verlag Berlin Heidelberg

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Tahiroğlu, K., Kildal, J., Ahmaniemi, T., Overstall, S., Wikström, V. (2012). Embodied Interactions with Audio-Tactile Virtual Objects in AHNE. In: Magnusson, C., Szymczak, D., Brewster, S. (eds) Haptic and Audio Interaction Design. HAID 2012. Lecture Notes in Computer Science, vol 7468. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-32796-4_11

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  • DOI: https://doi.org/10.1007/978-3-642-32796-4_11

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-32795-7

  • Online ISBN: 978-3-642-32796-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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