Abstract
We study a class of parity games equipped with counters that evolve according to arbitrary non-negative affine functions. These games capture several cost models for dynamic systems from the literature. We present an elementary algorithm for computing the exact value of a counter parity game, which both generalizes previous results and improves their complexity. To this end, we introduce a class of ω-regular games with imperfect information and imperfect recall, solve them using automata-based techniques, and prove a correspondence between finite-memory strategies in such games and strategies in counter parity games.
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Berwanger, D., Kaiser, Ł., Leßenich, S. (2012). Solving Counter Parity Games. In: Rovan, B., Sassone, V., Widmayer, P. (eds) Mathematical Foundations of Computer Science 2012. MFCS 2012. Lecture Notes in Computer Science, vol 7464. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-32589-2_17
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DOI: https://doi.org/10.1007/978-3-642-32589-2_17
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