Abstract
The Formal Theory of Fun and Creativity (1990–2010) [Schmidhuber, J.: Formal theory of creativity, fun, and intrinsic motivation (1990–2010). IEEE Trans. Auton. Mental Dev. 2(3), 230–247 (2010b)] describes principles of a curious and creative agent that never stops generating nontrivial & novel & surprising tasks and data. Two modules are needed: a data encoder and a data creator. The former encodes the growing history of sensory data as the agent is interacting with its environment; the latter executes actions shaping the history. Both learn. The encoder continually tries to encode the created data more efficiently, by discovering new regularities in it. Its learning progress is the wow-effect or fun or intrinsic reward of the creator, which maximizes future expected reward, being motivated to invent skills leading to interesting data that the encoder does not yet know but can easily learn with little computational effort. I have argued that this simple formal principle explains science and art and music and humor.
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Acknowledgements
Thanks to Benjamin Kuipers, Herbert W. Franke, Marcus Hutter, Andy Barto, Jonathan Lansey, Michael Littman, Julian Togelius, Faustino J. Gomez, Giovanni Pezzulo, Gianluca Baldassarre, Martin Butz, Moshe Looks, Mark Ring, and several anonymous reviewers for useful comments that helped to improve this chapter or earlier papers on this subject. This research has received funds from the European Commission 7th Framework Programme (FP7/2007–2013), “Challenge 2: Cognitive Systems, Interaction, Robotics,” Grant Agreement No. ICT-IP-231722, Project “IM-CLeVeR: Intrinsically Motivated Cumulative Learning Versatile Robots.”
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Schmidhuber, J. (2013). Maximizing Fun by Creating Data with Easily Reducible Subjective Complexity. In: Baldassarre, G., Mirolli, M. (eds) Intrinsically Motivated Learning in Natural and Artificial Systems. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-32375-1_5
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