Abstract
This chapter focuses on interactive tools for musical composition which, through computational means, have some degree of autonomy in the creative process. This can engender two distinct benefits: extending our practice through new capabilities or trajectories, and reflecting our existing behaviour, thereby disrupting habits or tropes that are acquired over time. We examine these human-computer partnerships from a number of perspectives, providing a series of taxonomies based on a systems behavioural properties, and discuss the benefits and risks that such creative interactions can provoke.
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Notes
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For examples, see the crystal growth of Roman Kirschner’s installations, Hans Haacke’s Condensation Cube (1963–65), or Céleste Boursier-Mougenot’s Untitled (2010), in which zebra finches are given free reign over a gallery of amplified electric guitars.
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For a more complete history of algorithmic composition, we refer the reader to Collins (2009).
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See Pachet’s discussion of bebop sideslips (Chap. 5) for a more in-depth treatment on how intentional error-like acts can be used to effectively demonstrate virtuosity.
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Emerson v. Davies, 8 F.Cas. 615, 619 (No. 4,436) (CCD Mass. 1845).
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“Why console-games are bigger than rock ‘n’ roll”: http://www.youthmusic.org.uk/research-archive.html.
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Jones, D., Brown, A.R., d’Inverno, M. (2012). The Extended Composer. In: McCormack, J., d’Inverno, M. (eds) Computers and Creativity. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-31727-9_7
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