A Real-Time Posture Simulation Method for High-Speed Train

  • Huijuan Zhou
  • Bo Chen
  • Yong Qin
  • Yiran Liu
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7389)


A method of real-time posture simulation aimed to high speed moving train is presented. This method decomposes the full train length in smaller train elements, so that dynamic posture simulation of train is transformed into posture simulation of each part of the train. Then according to the real-time locomotive mileage, track geometry and the center mileage, yaw angle and roll angle can be calculated for simulate the posture of each part. The whole train posture is obtained through connected each part’s posture together in space-time continuum. The method is simple, accurate, efficient and practical and is used in actual system of comprehensive inspection train visualization.


high-speed train real time posture simulation 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2012

Authors and Affiliations

  • Huijuan Zhou
    • 1
    • 2
  • Bo Chen
    • 2
  • Yong Qin
    • 2
  • Yiran Liu
    • 1
  1. 1.College of Mechanical and Electronical EngineeringNorth China University of TechnologyBeijingChina
  2. 2.State Key Laboratory of Rail Traffic Control and SafetyBeijing Jiaotong UniversityBeijingChina

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