Skip to main content

Dynamic User Representation in Video Phone Applications

  • Conference paper
  • 1702 Accesses

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 277))

Abstract

Video phone applications are growing more commonplace with integration into mobile smart phone platforms like Apple iOS or into online social networks like Facebook. However users may desire to not show their present mood or disorderly appearance while still desiring to use such applications. Virtual user representations are an option to hide the actual appearance while still participating in video phone calls. This paper discusses different approaches to using virtual characters in video phone applications, dynamic self-representation and user interface considerations.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. du Maurier, G.: Punch magazine (December 9, 1878)

    Google Scholar 

  2. Daly, E.A., Hansell, K.J.: Visual Telephony. Artech House, Boston (1999)

    Google Scholar 

  3. Press Release: Smartphone Video Call Users to reach 29 million by 2015 Globally, finds Juniper Research, http://juniperresearch.com/viewpressrelease.php?pr=209 (retrieved August 28, 2011)

  4. Kentucky School for the Deaf (KSD). DEAFinitely Connected: Bridging the Language Divide with Telecommunications, Computerworld Honors Program, Computerworld Information Technology Awards Foundation, Worcester, MA (2010) (retrieved August 28, 2011)

    Google Scholar 

  5. Mori, M.: Bukimi no tani The uncanny valley (MacDorman, K.F., Minato, T. (trans.)). Energy 7(4), 33–35 (1970)

    Google Scholar 

  6. De Silva, L.C., Miyasato, T., Nakatsu, R.: Facial emotion recognition using multi-modal information. In: Proceedings of 1997 International Conference on Information, Communications and Signal Processing (1997)

    Google Scholar 

  7. Zollhöfer, M., Martinek, M., Greiner, G., Stamminger, M., Süßmuth, J.: Automatic reconstruction of personalized avatars from 3D face scans. Computer Animation and Virtual Worlds 22(2-3), 195–202 (2011)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Braun, A., Wichert, R. (2012). Dynamic User Representation in Video Phone Applications. In: Wichert, R., Van Laerhoven, K., Gelissen, J. (eds) Constructing Ambient Intelligence. AmI 2011. Communications in Computer and Information Science, vol 277. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-31479-7_30

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-31479-7_30

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-31478-0

  • Online ISBN: 978-3-642-31479-7

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics