Skip to main content

A Study of Sickness Induced by Perceptual Conflict in the Elderly within a 3D Virtual Store and Avoidance

  • Conference paper
Advances in Neural Networks – ISNN 2012 (ISNN 2012)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 7367))

Included in the following conference series:

  • 2597 Accesses

Abstract

Most virtual environments (VEs) lack information such as peripheral vision, responsiveness to limb-movement and, more often than not, subdued response to pleasantness. However, only a few studies in the literature have focused on the effects of age on VE sickness susceptibility and even less research was carried out focusing on the elderly. This study investigated the factors that contribute to sickness among the elderly when immersed into a 3D virtual store. The results of the first experiment showed that the rate of simulator sickness questionnaire (SSQ) scores increases significantly with navigational rotating speed and duration of exposure. In applying these findings, the fuzzy technology was used to develop a fuzzy sickness warning system with contributing factors. The results of the second experiment showed that the proposed system can efficiently combat sickness due to improper operating (i.e. faster rotation of the visual scene) or long exposure to a VE.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Czaja, S., Lee, C.: Designing Computer Systems for Older Adults. In: The Human Computer Interaction Handbook 21, pp. 413–427 (2003)

    Google Scholar 

  2. Jones, S.: Generations Online in 2009, Pew Internet & American Life Project Report (2009)

    Google Scholar 

  3. Ding, J., Yu, L., Wang, Y., Pan, Z.: EasyHouse-I: A Virtual House Presentation System Based on Internet. In: Proceedings of the 11th International Conference on Human-Computer Interaction, Las Vegas (2005)

    Google Scholar 

  4. Bowman, D., Kruijff, E., LaViola, J.J., Poupyrev, I.: An Introduction to 3-D User Interface Design. Teleoperators and Virtual Environments 10, 96–108 (2001)

    Article  Google Scholar 

  5. Rich, C.J., Braun, C.C.: Assessing the Impact of Control and Sensory Compatibility on Sickness in Virtual Environments. In: Proceedings of Human Factors and Ergonomics Society 40th Annual Meeting, Philadelphia (1996)

    Google Scholar 

  6. Stanney, K.M.: Handbook of Virtual Environments. Earlbaum, New York (2002)

    Google Scholar 

  7. Lathan, R.: Tutorial: A Brief Introduction to Simulation Sickness and Motion Programming. Real Time Graphics 9, 3–5 (2001)

    Google Scholar 

  8. So, H.Y., Lo, W.T., Ho, T.K.: Effects of Navigation Speed on Motion Sickness Caused by an Immersive Virtual Environment. Human Factors 43, 452–461 (2001)

    Article  Google Scholar 

  9. Hu, S., Davis, M.S., Klose, A.H., Zabinsky, E.M., Meux, S.P., Jacobsen, H.A., Westfall, J.M., Gruber, M.B.: Effects of Spatial Frequency of a Vertically Striped Rotating Drum on Vection-Induced Motion Sickness. Aviation, Space, and Environmental Medicine 68, 306–311 (1997)

    Google Scholar 

  10. Muller, C.H., Wiest, G., Deecke, L.: Vertically Moving Visual Stimuli and Vertical Vection –A Tool Against Space Motion Sickness? In: Proceedings of the 4th European Symposium on Life Sciences Research in Space, Trieste (1990)

    Google Scholar 

  11. Regan, C.: An Investigation into Nausea and Other Side-Effects of Head-Coupled Immersive Virtual Reality. Virtual Reality 1, 17–32 (1995)

    Article  MathSciNet  Google Scholar 

  12. Kennedy, R.S., Stanney, K.M., Dunlap, W.: Duration and Exposure to Virtual Environments: Sickness Curves During and across Sessions. Presence: Teleoperators and Virtual Environments 9, 463–472 (2000)

    Article  Google Scholar 

  13. McCauley, M.E., Sharkey, T.J.: Cybersickness: Perception of Self-Motion in Virtual Environments. Presence: Teleoperators and Virtual Environments 1, 311–318 (1992)

    Google Scholar 

  14. Dichgans, J., Brandt, T.: Visual-Vestibular Interaction: Effects on Self-Motion Perception and Postural Control. In: Held, R., Leibowitz, H.W., Teuber, H.-L. (eds.) Handbook of Sensory Physiology 8, pp. 755–804. Springer, Berlin (1972)

    Google Scholar 

  15. Lo, W.T., So, R.-H.Y.: Cybersickness in the Presence of Scene Rotational Movements along Different Axes. Applied Ergonomics 32, 1–14 (2001)

    Article  Google Scholar 

  16. Kennedy, R.S., Lane, N.E.: Simulator Sickness Questionnaire: An Enhanced Method for Quantifying Simulator Sickness. The International Journal of Avivation Psychology 3, 203–220 (1993)

    Article  Google Scholar 

  17. Kiryu, T., So, R.H.Y.: Sensation of Presence and Cybersickness in Applications of Virtual Reality for Advanced Rehabilitation. Journal of NeuroEngineering and Rehabilitation 4, 34 (2007)

    Article  Google Scholar 

  18. Hale, K.S., Stanney, K.M.: Effects of Low Stereo Acuity on Performance, Presence and Sickness Within a Virtual Environment. Applied Ergonomics 37, 329–339 (2006)

    Article  Google Scholar 

  19. Reid, K., Grundy, D., Khan, M.I., Read, N.W.: Gastric Emptying and The Symptoms of Vection-Induced Nausea. Eur. J. Gastroenterol. Hepatol. 7, 103–108 (1994)

    Google Scholar 

  20. Liu, C.L.: A Neuro-Fuzzy Warning System for Combating Cybersickness in The Elderly Caused by The Virtual Environment on a TFT-LCD. Applied Ergonomics 40, 316–327 (2009)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Liu, CL. (2012). A Study of Sickness Induced by Perceptual Conflict in the Elderly within a 3D Virtual Store and Avoidance. In: Wang, J., Yen, G.G., Polycarpou, M.M. (eds) Advances in Neural Networks – ISNN 2012. ISNN 2012. Lecture Notes in Computer Science, vol 7367. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-31346-2_48

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-31346-2_48

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-31345-5

  • Online ISBN: 978-3-642-31346-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics