Skip to main content

Development of Visual Action Design Environment for Intelligent Toy Robot

  • Conference paper
Advances in Swarm Intelligence (ICSI 2012)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 7331))

Included in the following conference series:

  • 3198 Accesses

Abstract

To improve efficiency of action design for intelligent toy robot, a visual action design environment is created. Compared with the text-based action design software, it’s intuitive, good usability. An algorithm for an automatic generation action sequence file (ASF) is present according to the data structure of action sequence, the file structure of ASF and the judgment methods of operation rules. Then using Eon Studio as virtual simulation development platform, the analysis to complicated action sequence files and reappearance of virtual action are realized.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Bao, X.-J., Chen, W.-D., Cao, Q.-X.: An Icon-Based Robot Programming Environment: Design and Implementation. Robot 28(6), 617–622 (2006)

    Google Scholar 

  2. Kim, S.H., Jeon, J.W.: Programming LEGO Mindstorms NXT with visual programming. In: International Conference on Control, Automation and Systems 2007, Seoul, Korea (October 2007)

    Google Scholar 

  3. Hong, B.-R., Lu, D.-S., Gao, Q.-S.: Modeling of home robot based on virtual reality. Journal of Harbin Institute of Technology 36(7), 899–901 (2004)

    Google Scholar 

  4. Yang, K., Liu, S., Chen, D.: Modeling in Virtual Reality. Journal of Wuhan University of Technology 23(6), 47–50 (2001)

    Google Scholar 

  5. Gu, Y., He, H., Hu, Z., Wu, Y.: Web Based Teach-in Simulation for S-700 Robot. Microcomputer Information 23, 253–255 (2007)

    Google Scholar 

  6. Wu, Y., He, H., Gu, Y., Lu, Y.: Virtual Reality Based CNC Machine Modeling and Machining Simulation. In: Proceedings of the 7th International Conference on Frontiers of Design and Manufacturing, vol. 3, pp. 67–72 (2006)

    Google Scholar 

  7. He, H., Wu, Y., Pan, H., Zheng, D.: Visualized interactive manipulation in virtual assembly. Journal of Computational Information Systems 3(1), 387–392

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Mo, J., He, H., Zhang, H. (2012). Development of Visual Action Design Environment for Intelligent Toy Robot. In: Tan, Y., Shi, Y., Ji, Z. (eds) Advances in Swarm Intelligence. ICSI 2012. Lecture Notes in Computer Science, vol 7331. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-30976-2_73

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-30976-2_73

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-30975-5

  • Online ISBN: 978-3-642-30976-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics