Design of a Clip Product Based on Customer Needs for Playing Acoustic Music
Inclusion of uses and users in product design remains a challenge to take up; especially when their characterizations are very specific (it’s the case with disabled persons). In the musical domain, a lot of adapted interfaces are manufactured to enable users with disabilities to play music from digital audio. But few of them allow the music practice on acoustic instruments, which is one of the goal identified by the AE2M non-profit association (Ergonomic Adaptation of the Musical Material). In this specific context, this paper presents the design of a universal product which transforms any user environment object to a personalized interface, to play percussion instruments.
Keywordsuser environment design disabled people acoustic music robotic musical
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