Abstract
Tangible user interfaces allow children to take advantage of their experience in the real world with multimodal human interactions when interacting with digital information. In this paper we describe a model for tangible user interfaces that focuses mainly on the user experience during interaction. This model is related to other models and used to design a multi-touch tabletop application for a museum. We report about our first experiences with this museum application.
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© 2012 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering
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van Dijk, B., van der Sluis, F., Nijholt, A. (2012). Designing a Museum Multi-touch Table for Children. In: Camurri, A., Costa, C. (eds) Intelligent Technologies for Interactive Entertainment. INTETAIN 2011. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 78. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-30214-5_16
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DOI: https://doi.org/10.1007/978-3-642-30214-5_16
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-30213-8
Online ISBN: 978-3-642-30214-5
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