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Spicing Up Map Generation

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Book cover Applications of Evolutionary Computation (EvoApplications 2012)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 7248))

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Abstract

We describe a search-based map generator for the classic real-time strategy game Dune 2. The generator is capable of creating playable maps in seconds, which can be used with a partial recreation of Dune 2 that has been implemented using the Strategy Game Description Language. Map genotypes are represented as low-resolution matrices, which are then converted to higher-resolution maps through a stochastic process involving cellular automata. Map phenotypes are evaluated using a set of heuristics based on the gameplay requirements of Dune 2.

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© 2012 Springer-Verlag Berlin Heidelberg

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Mahlmann, T., Togelius, J., Yannakakis, G.N. (2012). Spicing Up Map Generation. In: Di Chio, C., et al. Applications of Evolutionary Computation. EvoApplications 2012. Lecture Notes in Computer Science, vol 7248. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-29178-4_23

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  • DOI: https://doi.org/10.1007/978-3-642-29178-4_23

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-29177-7

  • Online ISBN: 978-3-642-29178-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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