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Network-Based Desktop Virtual Reality System for EOD Simulation Training

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Information and Business Intelligence (IBI 2011)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 267))

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Abstract

A network based desktop virtual reality (VR) system is proposed, including the system design architecture and its implementation methods. By using the OpenGL and VC++, the system is successfully developed for explosive disposal training and teaching. The assembly module makes the user free from the complex geometric modeling. In addition, the security management separates sensitive data from non-EOD personnel. And the adaptive strategy of sharing node’s state synchronization and congestion control for multi-modes training is also given. Compared with the existing VR systems, the proposed scheme offers an affordable virtual simulation environment with low cost for similar teaching and training application.

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© 2012 Springer-Verlag Berlin Heidelberg

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Xu, Cy., Song, Jw., Chen, Mz., Yu, L. (2012). Network-Based Desktop Virtual Reality System for EOD Simulation Training. In: Qu, X., Yang, Y. (eds) Information and Business Intelligence. IBI 2011. Communications in Computer and Information Science, vol 267. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-29084-8_18

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  • DOI: https://doi.org/10.1007/978-3-642-29084-8_18

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-29083-1

  • Online ISBN: 978-3-642-29084-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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