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Propositions for Innovative Forms of Digital Interactive Storytelling Based on Narrative Theories and Practices

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Book cover Transactions on Edutainment VII

Part of the book series: Lecture Notes in Computer Science ((TEDUTAIN,volume 7145))

Abstract

This paper takes a look at narrative forms as of yet unexplored in the field of digital interactive storytelling, and proposes methods for how they can be used in engaging ways for the user. Digital Interactive Storytelling, while nearly two decades old as a field of research, has yet to produce a tool capable of producing masses of narratively interesting and engaging pieces for the end user. Although the various prototypes available produce several different story genres, they stem from the same classic narrative form. With this paper, we aim to introduce narrative techniques that have successfully been used in cinema, literature and the gaming world, and show how they can be adapted to DIS. We believe that by presenting these techniques authors can gain a better understanding of how to use existing systems.

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Szilas, N., Axelrad, M., Richle, U. (2012). Propositions for Innovative Forms of Digital Interactive Storytelling Based on Narrative Theories and Practices. In: Pan, Z., Cheok, A.D., Müller, W., Chang, M., Zhang, M. (eds) Transactions on Edutainment VII. Lecture Notes in Computer Science, vol 7145. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-29050-3_15

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  • DOI: https://doi.org/10.1007/978-3-642-29050-3_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-29049-7

  • Online ISBN: 978-3-642-29050-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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