Skip to main content

Inclusive Design

  • Chapter
  • First Online:
Field Informatics
  • 1009 Accesses

Abstract

User-participatory design (also known as participatory design), in which the opinions expressed by users actively influence the development of products or systems, has received a lot of attention in recent years. However, it is quite often the case that users are simply interviewed about their needs before the actual design process has even begun, or are only invited in to evaluate the usability of products which have already been developed and thus cannot be easily modified. Inclusive Design is a new design method which aims to imbue products or systems with more universal value by involving specific users as lead users throughout the entire product-development process, first by thoroughly examining those users individual needs and then by developing, based on these needs, multiple scenarios which can involve a variety of other users (Wendy 2008; Clarkson et al. 2003). To give a few examples of Inclusive Design in use, such products as a new package design for drinking water and an easy-to-use nail gun for do-it-yourselfers have been developed by observing the actual situations in which people suffering from hemiplegia or rheumatism use the products (Clarkson et al. 2003). One of the remarkable features of this new approach to design is the proactive and deliberate inclusion of a wide variety of people as lead users, such as elderly and disabled users who had until now largely been excluded from the design process. Of course, Inclusive Design is not merely a means of drawing out the needs of minorities. What matters most is the simple fact that users do not have on hand a clearly defined, specific set of needs in the first place, much less the kind of vocabulary needed to determine or describe the value of, say, a new information service or piece of software that they have never before seen or touched. True innovation, that which is deeply involved in our society and in our lives, is the process through which users and system designers, working in collaboration, give shape to those needs which had not previously existed.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 54.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  • Wendy, A.J. Universal Design for the Home: Great Looking, Great Living Design for All Ages, Abilities, And Circumstances. Quarry Books, Minneapolis, Minnesota, 2008

    Google Scholar 

  • Clarkson, J., Coleman, R., Keates, S., Lebbon, C. Inclusive Design ― Design for the Whole population, Springer, 2003

    Google Scholar 

  • Merton, R.K. The Focused Interview and Focus Groups: Continuities and Discontinuities, Public Opinion Quarterly, 51, 550–556, 1987

    Article  Google Scholar 

  • Preiser, W., Smith, K.H. Universal Design Handbook, 2nd ed. McGraw-Hill Professional, 2010

    Google Scholar 

  • Shiose, T., Toda, K., Kawakami, H., Katai, O. Inclusive Design Workshop by Regional Cooperation Between an NPO and a University. International Workshop on Intercultural Collaboration, Springer, LNCS 4568, pp. 355–367

    Google Scholar 

  • Spradley, J.P. Participant Observation. New York, Holt, Rinehart & Winston, 1980

    Google Scholar 

  • Toffler, A. The Third Wave: The Classic Study of Tomorrow. Bantam, Reissue, 1984

    Google Scholar 

  • Chambers, R. Participatory Workshops: A Sourcebook of 21 Sets of Ideas and Activities. Earthscan Publications Ltd., illustrated edition, London, 2002

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Takayuki Shiose .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Springer-Verlag Berlin Heidelberg

About this chapter

Cite this chapter

Shiose, T. (2012). Inclusive Design. In: Ishida, T. (eds) Field Informatics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-29006-0_7

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-29006-0_7

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-29005-3

  • Online ISBN: 978-3-642-29006-0

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics