Abstract
An improved system is described for embedding watermarks into video frames in real time using software running on an ordinary personal computer and that is independent of the parallel-computing platform. It uses standard video I/O and is separate from the encoding process, so it can be incorporated into various types of encoding and distribution systems, which makes it well suited for distributing live content. Real-time processing is achieved by making the watermark-pattern generation process common to every frame a pre-process and by reusing the watermark pattern output from this pre-process. It is also achieved by storing the watermarked video frames into video memory on the video I/O board, thereby eliminating the need for storing them in buffers on hard disk. Testing of a prototype system for standard-definition video demonstrated the validity of this approach.
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Yamada, T., Echizen, I., Yoshiura, H. (2012). PC-Based Real-Time Video Watermark Embedding System Independent of Platform for Parallel Computing. In: Shi, Y.Q. (eds) Transactions on Data Hiding and Multimedia Security VII. Lecture Notes in Computer Science, vol 7110. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-28693-3_2
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DOI: https://doi.org/10.1007/978-3-642-28693-3_2
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