Abstract
In this paper, we introduce a gesture recognition platform for a realistic game. The realist game experience is realized by utilizing four acceleration sensors interacting with a game server. We demonstrate the efficiency of the propose system by controlling an avatar in the game with gestures only.
This research was supported by R&D Program of MKE(Ministry of Knowledge Economy) in korea, [10032108, Development of Multiverse Game Platform Technology with Multimodal Interaction].
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© 2012 Springer Berlin Heidelberg
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Jeong, Y.M., Lim, KT., Lee, S.E. (2012). Advanced Sensing Device for Gesture Recognition. In: Jin, D., Lin, S. (eds) Advances in Electronic Engineering, Communication and Management Vol.2. Lecture Notes in Electrical Engineering, vol 140. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-27296-7_11
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DOI: https://doi.org/10.1007/978-3-642-27296-7_11
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-27295-0
Online ISBN: 978-3-642-27296-7
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