Abstract
Cylindrical projection is one of the most common projection methods used in photographic virtual reality. In this paper, we study and realize cylindrical panoramic projection and real-time rotation using GPU (Graphics Processing Unit), which adopts CUDA technology. These algorithms mainly include cylindrical projection based on the horizontal plane image, the image real-time rotation, the tangent plane projection and pixel interpolation using GPU. Experiment results show that the high quality and faster computing speed of real-time processing are obtained.
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© 2012 Springer-Verlag GmbH Berlin Heidelberg
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Liu, X., Lu, Y., Ding, Y., Fan, J. (2012). The Research on Cylindrical Panoramic Projection and Real-Time Rotation Using GPU. In: Qian, Z., Cao, L., Su, W., Wang, T., Yang, H. (eds) Recent Advances in Computer Science and Information Engineering. Lecture Notes in Electrical Engineering, vol 126. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-25766-7_15
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DOI: https://doi.org/10.1007/978-3-642-25766-7_15
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Online ISBN: 978-3-642-25766-7
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