Fully Automatic Methodology for Human Action Recognition Incorporating Dynamic Information

  • Ana González
  • Marcos Ortega Hortas
  • Manuel G. Penedo
Part of the Lecture Notes in Computer Science book series (LNCS, volume 7042)


In this paper, a star-skeleton-based methodology is described for analyzing the motion of a human target in a video sequence. Star skeleton is a fast skeletonization technique by connecting centroid of target object to its contour extremes. We represent the skeleton as a five-dimensional vector, which includes information about the positions of head and four limbs of a human shape in a given frame. In this manner, an action is composed of a sequence of star skeletons. With the purpose of use an HMM which allows model the actions, a posture codebook is built integrating star skeleton and motion information. With this last information we can distinct better between actions. Supervised (manual) and No-supervised methods (clustering-based methodology) have been used to create the posture codebook. The codebook is dependently of the actions to represent (We choose four actions as example: walk, jump, wave and jack). Obtained results show, firstly, including motion information is important to get a correctly differentiation between actions. On the other hand, using a clustering methodology to create the codebook causes a substantial improvement in results.


Human action recognition Star skeleton Clustering Hidden Markov Models 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Ana González
    • 1
  • Marcos Ortega Hortas
    • 1
  • Manuel G. Penedo
    • 1
  1. 1.VARPA groupUniversity of A CoruñaA CoruñaSpain

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