Abstract
The suggested athlete information provision system obtains the image of an athlete who is playing a game, through the broadcast cameras installed at several places of the stadium. The server extracts the uniform information using uniform information extraction/recognition module, out of the athlete image transmitted from the broadcast cameras. The extracted information is used to identify athlete information and league information stored in the database. the identified athlete information is transmitted to the smart phone by which the user is watching a live broadcast of the game, so that the user watches the broadcast relayed more easily. This is the athlete information provision service system using the uniform information as an object.
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© 2011 Springer-Verlag Berlin Heidelberg
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Kim, S. (2011). Design of Athlete Information Provision System Using Object Recognition. In: Kim, Th., Adeli, H., Robles, R.J., Balitanas, M. (eds) Advanced Computer Science and Information Technology. AST 2011. Communications in Computer and Information Science, vol 195. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-24267-0_1
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DOI: https://doi.org/10.1007/978-3-642-24267-0_1
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-24266-3
Online ISBN: 978-3-642-24267-0
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