Abstract
This paper illustrates the game Structure, the file hierarchies, the whole game classes designed and methods to develop the mobile game Happy Farm which is widely welcomed in China recently. Game API in the Mobile Information Device Profile (MIDP) 2.0 is used to build the game engine; And components designs and implementation steps of the game are introduced in detail. Various techniques, such as object pool, multi-threaded, socket connection, Maps etc., are applied in Happy Farm’s development. Experiment demonstrates its performance and proves that this case is meaningful and useful to develop other online mobile games. In addition, some propositions for further research are also suggested.
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Zhu, Q., Zhou, H., Yan, Y., Yu, C. (2011). Happy Farm an Online Game for Mobile Phone. In: Wu, Y. (eds) Computing and Intelligent Systems. ICCIC 2011. Communications in Computer and Information Science, vol 234. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-24091-1_17
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DOI: https://doi.org/10.1007/978-3-642-24091-1_17
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