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Branches and Roots: Project Selection in Graphics Courses for Fourth Year Computer Science Undergraduates

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Book cover Advances in Visual Computing (ISVC 2011)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 6939))

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Abstract

Computer graphics courses for computer science undergraduates typically involve a series of programming projects. It is a difficult problem to design a set of projects which balance establishment of roots in foundational graphics with exploration of current branches. We posit projects involving rasterizing a triangle with interpolated vertex colors, ray tracing and inverse kinematics solvers as best practices in project design for graphics courses for fourth year computer science undergraduates. We also discuss projects involving tool usage (rather than tool creation) and implementing a full viewing pipeline as worst practices. These best and worst practices are based on three years of project design in one course and survey of projects in similar courses at other universities.

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© 2011 Springer-Verlag Berlin Heidelberg

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Jones, M.D. (2011). Branches and Roots: Project Selection in Graphics Courses for Fourth Year Computer Science Undergraduates. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2011. Lecture Notes in Computer Science, vol 6939. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-24031-7_25

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  • DOI: https://doi.org/10.1007/978-3-642-24031-7_25

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-24030-0

  • Online ISBN: 978-3-642-24031-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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