Skip to main content

Role-Playing Game for the Osteopathic Diagnosis

  • Conference paper
Towards Ubiquitous Learning (EC-TEL 2011)

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 6964))

Included in the following conference series:

Abstract

The aim of this paper is to make a contribution to teaching and learning combining game-based learning and inquiry-based learning. Our main objective is to offer learners conditions enhancing the development of behaviors, attitudes and skills in the osteopathic diagnosis. To this end, we have designed a pedagogical scenario based on an online role-playing game simulating a medical appointment between an osteopath and a patient, using mainly asynchronous forums as the learners are practicing physiotherapists. The game design is based on the analysis of the real activity of an osteopath and of the case studies produced by the school of osteopathy in their previous courses. We present here the design methodology, the conceptual framework and the role-playing game scenario.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Lockyer, L., Bennett, S., Agostinho, S., Harper, B. (eds.): Handbook of research on learning design and learning objects: Issues, applications, and technologies. Information Science Reference, New York (2009)

    Google Scholar 

  2. Abt, C.: Serious Games. The Viking Press, New York (1970)

    Google Scholar 

  3. Mariais, C., Michau, F., Pernin, J.P.: The use of Game Principles in the Design of Learning Role-Playing Game Scenarios. In: Proceedings of the 4th European Conference on Game-Based Learning, pp. 462–469. Academic Publishing Ltd. (2010)

    Google Scholar 

  4. Leplat, J., Hoc, J.M.: Tâche et activité dans l’analyse psychologique des situations. Cahiers de Psychologie Cognitive 3(1), 49–63 (1983)

    Google Scholar 

  5. Bénech, P., Pommerol, P.: Jeu de rôle par forum. Mémoire de master 2 professionnel, CUEEP, Lille 1 (2011)

    Google Scholar 

  6. Schank, R.C., Abelson, R.: Scripts, plans, goals and understanding. Erlbaum, Hillsdale (1977)

    MATH  Google Scholar 

  7. Dimitriadis, Y., Goodyear, P., Retalis, S. (eds.): Using e-learning design patterns to augment learners’ experiences. Computers in Human Behavior 25(5) (2009)

    Google Scholar 

  8. Emin, V., Pernin, J.-P., Prieur, M., Sanchez, E.: Stratégies d’élaboration, de partage et de réutilisation de scénarios pédagogiques. International Journal of Technologies in Higher Education 4(2), 25–37 (2007)

    Google Scholar 

  9. Koper, R., Tattersall, C.: Learning Design: A Handbook on Modelling and Delivering Networked Education and Training. Springer, Heidelberg (2005)

    Book  Google Scholar 

  10. Koper, R.: Current Research in Learning Design. Educational Technology & Society 9(1), 13–22 (2006)

    Google Scholar 

  11. Botturi, L., Stubbs, S.: Handbook of Visual Languages in Instructional Design: Theories and Pratices. Informing Science Reference, Hershey (2008)

    Book  Google Scholar 

  12. Emin, V., Pernin, J.-P., Guéraud, V.: Model and Tool to Clarify Intentions and Strategies in Learning Scenarios Design. In: Cress, U., Dimitrova, V., Specht, M. (eds.) EC-TEL 2009. LNCS, vol. 5794, pp. 462–476. Springer, Heidelberg (2009)

    Chapter  Google Scholar 

  13. Wills, S., Leigh, E., Ip, A.: The Power of Role-based e-Learning: Designing and Moderating Online Role Play. Routledge, London (2010)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2011 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Bénech, P., Emin, V., Trgalova, J., Sanchez, E. (2011). Role-Playing Game for the Osteopathic Diagnosis. In: Kloos, C.D., Gillet, D., Crespo García, R.M., Wild, F., Wolpers, M. (eds) Towards Ubiquitous Learning. EC-TEL 2011. Lecture Notes in Computer Science, vol 6964. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-23985-4_45

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-23985-4_45

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-23984-7

  • Online ISBN: 978-3-642-23985-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics