Skip to main content

Orchestrating Learning Activities in 3D Virtual Worlds: IMS-LD in Open Wonderland

  • Conference paper

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 6964))

Abstract

Immersive environments such as virtual worlds and virtual reality platforms are being increasingly used for educational purposes. Possibilities of these environments are huge, but also are the technical challenges that have to be overcome in order for these platforms to become more usable. One of the main problems that educators have to face when designing an educational experience for virtual worlds has to do with the orchestration of the learning sequence. In this paper, we present a novel approach to support the deployment and execution of Units of Learning (UoLs), described with an Educational Modeling Language such as IMS-LD [1], into a virtual world, with the aim to facilitate the creation of well defined learning sequences for these platforms.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. IMS Global Learning Consortium, Learning Design Specification (2003), http://www.imsglobal.org/learningdesign (accessed: June 2011)

  2. European Community, EU project for language education in 2nd Life, http://www.avalonlearning.eu (accessed: June 2011)

  3. Ibáñez, M.B., García, J.J., Galán, S., Maroto, D., Morillo, D., Delgado Kloos, C.: Multi-User 3D Virtual Environment for Spanish Learning: A Wonderland Experience. In: Proc. 10th IEEE International Conference on Advanced Learning Technologies (ICALT 2010), Sousse, Tunnisia, pp. 455–457. IEEE Computer Society Conference Publishing Services, Los Alamitos (2010), doi:10.1109/ICALT.2010.132

    Google Scholar 

  4. Koper, R., Manderveld, J.: Educational Modelling Language: Modelling Reusable, Interoperable, Rich and Personalised Units of Learning. British Journal of Educational Technology 35(5), 537–551 (2004), doi:10.1111/j.0007-1013.2004.00412.x

    Article  Google Scholar 

  5. Open Wonderland, Open Wonderland 3D Virtual Worlds (2010), http://openwonderland.org (accessed: June 2011)

  6. IMS Global Learning Consortium, Content Packaging Specification (2009), http://www.imsglobal.org/content/packaging (accessed: June 2011)

  7. CopperCore, SOAP API Javadoc (2008), http://coppercore.sourceforge.net/documentation/javadoc/soap/index.html (accessed: June 2011)

  8. Fernández-Gallego, B., Lama, M., Vidal, J.C., Sánchez, E., Bugarín, A.: OPENET4VE: A Platform for the Execution of IMS LD Units of Learning in Virtual Environments. In: Proc. 10th IEEE International Conference on Advanced Learning Technologies (ICALT 2010), Sousse, Tunnisia, pp. 472–474. IEEE Computer Society Conference Publishing Services, Los Alamitos (2010), doi:10.1109/ICALT.2010.137

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2011 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Maroto, D., Leony, D., Delgado Kloos, C., Ibáñez, M.B., García Rueda, J.J. (2011). Orchestrating Learning Activities in 3D Virtual Worlds: IMS-LD in Open Wonderland. In: Kloos, C.D., Gillet, D., Crespo García, R.M., Wild, F., Wolpers, M. (eds) Towards Ubiquitous Learning. EC-TEL 2011. Lecture Notes in Computer Science, vol 6964. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-23985-4_38

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-23985-4_38

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-23984-7

  • Online ISBN: 978-3-642-23985-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics