Simulating Artworks through Filter Blending
This paper looks at a method of blending different artistic filters together to create a range of artistic effects. Instead of using a single painterly rendering technique, the methods used in three different filters can be blended together in a user defined way. The filters are arranged in a triangular structure where the user defines their chosen painting style by choosing a point in the triangle. This allows users to effectively create their own painting style and experiment with a range of different artistic effects.
KeywordsOriginal Image Reference Image Stroke Length Random Image Brush Stroke
Unable to display preview. Download preview PDF.
- 1.Chevreul, M.E.: The Principles of Harmony and Contrast of Colors and Their Applications to the Arts, based on the first English edition of 1854 (introduction by Faber Birren). Reinhold Publishing Corporation, New York (1967)Google Scholar
- 2.Hertzmann, A.: Painterly rendering with curved brush strokes of multiple sizes. In: Proc. SIGGRAPH, pp. 453–460 (1998)Google Scholar
- 4.Valente, C., Klette, R.: Aritstic emulation. Video on YouTube, uploaded (October 2010)Google Scholar