Evoking Panic in Crowd Simulation

  • Tianlu Mao
  • Qing Ye
  • Hao Jiang
  • Shihong Xia
  • Zhaoqi Wang
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6758)


In order to exhibit panic phenomenon in the crowd simulation, special rules or parameters setting is needed for a given scene. In this paper, we present a panic model, named PPIB (Panic, Propagation and Influence on Behavior), which could evoke panic automatically under dangerous situation without manual intervention. PPIB describes panic behavior in three perspectives, including human mental factors and their variation caused by local situation, panic propagation, and influence of panic over the basic factors of pedestrian dynamic. Experiments show that combined with a dynamical crowd model, PPIB could evoke a wide variety of panic behaviors and exhibit emergent phenomena in crowd simulation.


Crowd Simulation Social Force Model Crowd Motion Mental Layer Pedestrian Dynamic 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Tianlu Mao
    • 1
  • Qing Ye
    • 1
  • Hao Jiang
    • 1
  • Shihong Xia
    • 1
  • Zhaoqi Wang
    • 1
  1. 1.Institute of Computing TechnologyChinese Academy of SciencesBeijingChina

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