User Perceptions of Adaptivity in an Interactive Narrative

  • Karen Tanenbaum
  • Marek Hatala
  • Joshua Tanenbaum
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6787)


We present results from a user study of the Reading Glove version 2.0, a combination wearable and tabletop interactive narrative system. The system was designed to study user perceptions of adaptivity. The system’s reasoning engine guides users through the story using three different recommendation modes: random recommendations, story content-based recommendations, and user model based recommendations. We look at the differences in user behaviour and experience across the three recommendation systems, using information from system logs and user surveys and interviews.


Adaptivity User Modeling Expert Systems Interactive Narrative 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Karen Tanenbaum
    • 1
  • Marek Hatala
    • 1
  • Joshua Tanenbaum
    • 1
  1. 1.School of Interactive Arts + TechnologySimon Fraser UniversitySurreyCanada

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