Immersive Video Game Based on Exercise Prescription

  • Daegun Kim
  • Changhoon Park
Part of the Communications in Computer and Information Science book series (CCIS, volume 174)


It is increasingly desirable to have good health. And, regular exercise is the most effective way to improve fitness. But, most people who repeat the exercise easily feel the boredom and tend to give up. This paper propose an immersive video game based on exercise prescription. The game is designed to ensure safety and effectiveness exercise. And, exercise intensity and time can be adjusted automatically with monitoring the player’s physical status. We expect this kind of game will help people increase their interest and motivation.


Health Video Game Exercise Prescription Safety Effectiveness 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Daegun Kim
    • 1
  • Changhoon Park
    • 1
  1. 1.Dept. of Game EngineeringHoseo UniversityAsanKorea

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