Advertisement

Visualization and Management of u-Contents for Ubiquitous VR

  • Kiyoung Kim
  • Jonghyun Han
  • Changgu Kang
  • Woontack Woo
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6774)

Abstract

Ubiquitous Virtual Reality, where ubiquitous computing meets mixed reality, is coming to our lives based on recent developments in the two fields. In this paper, we focus on the conceptual properties of contents including definition rather than infrastructures or algorithms for Ubiquitous Virtual Reality. For this purpose, we define u-Content and its descriptor with three conceptual key properties: u-Realism, u-Intelligence, and u-Mobility. Then we address the overall scheme of the descriptor with a Context-aware Augmented Reality Toolkit for visualization and management. We also show how the proposed concept is applied in the recent applications.

Keywords

Ubiquitous VR u-Contents Augmented Reality Context 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    Second life (2009), http://secondlife.com
  2. 2.
    Barakonyi, I., Schmalstieg, D.: Ubiquitous animated agents for augmented reality. In: Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality, ISMAR 2006, pp. 145–154 (2006)Google Scholar
  3. 3.
    Cho, S.B., Kim, K.J., Hwang, K.S., Song, I.J.: Anidiary: Daily cartoon-style diary exploits bayesian networks. IEEE Pervasive Computing 6, 66–75 (2007)CrossRefGoogle Scholar
  4. 4.
    Dey, A.K.: Understanding and using context. Personal Ubiquitous Comput. 5, 4–7 (2001)CrossRefGoogle Scholar
  5. 5.
    Hong, D., Schmidtke, H.R., Woo, W.: Linking context modelling and contextual reasoning. In: 4th International Workshop on Modeling and Reasoning in Context (MRC), pp. 37–48 (July 2007)Google Scholar
  6. 6.
    Jang, S., Woo, W.: Ubi-ucam: a unified context-aware application model. In: Proceedings of the 4th Inernational and Interdisciplinary Conference on Modeling and using Context, CONTEXT 2003, pp. 178–189 (2003)Google Scholar
  7. 7.
    Kim, H., Yoon, H., Choi, A., Baek, W., Lee, I., Kim, D., Woo, W.: Data markup representation for mixed reality contents. In: International AR Standards Meeting (2011)Google Scholar
  8. 8.
    Kim, K., Hong, D., Lee, Y., Woo, W.: Realization of u-Contents: u-Realism, u- Mobility and u-Intelligence. In: International Symposium on Ubiquitous Virtual Reality, pp. 3–4 (July 2007)Google Scholar
  9. 9.
    Kim, K., Oh, S., Han, J., Woo, W.: u-Contents: Describing contents in an emerging ubiquitous virtual reality. In: International Workshop on Ubiquitous Virtual Reality, pp. 9–12 (February 2009)Google Scholar
  10. 10.
    Klein, G., Murray, D.: Compositing for small cameras. In: Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality, ISMAR 2008, pp. 57–60 (2008)Google Scholar
  11. 11.
    Lee, Y., Oh, S., Shin, C., Woo, W.: Recent trends in ubiquitous virtual reality. In: International Symposium on Ubiquitous Virtual Reality, pp. 33–36 (July 2008)Google Scholar
  12. 12.
    Mann, S.: An historical account of the ’wearcomp’ and ’wearcam’ inventions developed for applications in ’personal imaging’. In: ISWC 1997 (1997)Google Scholar
  13. 13.
    Oh, S., Lee, W., Park, Y., Woo, W.: u-Contents: New kinds of realistic contents in ubiquitous smart space. In: International Symposium on Ubiquitous Virtual Reality, pp. 13–16 (July 2006)Google Scholar
  14. 14.
    Weiser, M.: The computer for the 21st century. SIGMOBILE Mob. Comput. Commun. Rev. 3, 3–11 (1999)CrossRefGoogle Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Kiyoung Kim
    • 1
  • Jonghyun Han
    • 1
  • Changgu Kang
    • 1
  • Woontack Woo
    • 1
  1. 1.GIST U-VR Lab.GwangjuSouth Korea

Personalised recommendations