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Constructing Differential Categories and Deconstructing Categories of Games

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Automata, Languages and Programming (ICALP 2011)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 6756))

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Abstract

We present an abstract construction for building differential categories useful to model resource sensitive calculi, and we apply it to categories of games. In one instance, we recover a category previously used to give a fully abstract model of a nondeterministic imperative language. The construction exposes the differential structure already present in this model. A second instance corresponds to a new Cartesian differential category of games. We give a model of a Resource PCF in this category and show that it enjoys the finite definability property. Comparison with a relational semantics reveals that the latter also possesses this property and is fully abstract.

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Laird, J., Manzonetto, G., McCusker, G. (2011). Constructing Differential Categories and Deconstructing Categories of Games. In: Aceto, L., Henzinger, M., Sgall, J. (eds) Automata, Languages and Programming. ICALP 2011. Lecture Notes in Computer Science, vol 6756. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-22012-8_14

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  • DOI: https://doi.org/10.1007/978-3-642-22012-8_14

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-22011-1

  • Online ISBN: 978-3-642-22012-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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