Abstract
In this paper, we conducted an experiment on what impacts the distance between the user and computer screen as well as the size of FOVs would give on the spacial awareness of 3D virtual worlds. One of the interesting findings is that the distance between the subject and computer screen plays an important role in the spacial awareness of 3D virtual worlds. The spacial awareness is improved when we see the computer screen in the distance.
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Kuroda, K., Ishihara, M. (2011). Impact of Distance to Screen upon Spacial Awareness. In: Marcus, A. (eds) Design, User Experience, and Usability. Theory, Methods, Tools and Practice. DUXU 2011. Lecture Notes in Computer Science, vol 6769. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-21675-6_32
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DOI: https://doi.org/10.1007/978-3-642-21675-6_32
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-21674-9
Online ISBN: 978-3-642-21675-6
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