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Access-a-WoW: Building an Enhanced World of WarcraftTM UI for Persons with Low Visual Acuity

  • G. Michael Poor
  • Thomas J. Donahue
  • Martez E. Mott
  • Guy W. Zimmerman
  • Laura Marie Leventhal
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6766)

Abstract

World of WarcraftTM (WoW) is a virtual 3D game that offers much in terms of entertainment and collaboration and enjoys extraordinary world wide popularity. However like many other applications that deliver the majority of information visually, the default user interface (UI) is potentially only marginally accessible to users with limited visual acuity. This paper describes the enhanced user interface (UI) we constructed to improve accessibility for these users. We performed a study comparing the two user interfaces; users had simulated low visual acuity. The results of the study suggest that our enhanced UI led to significant improvements in user performance and speed of game play. Our current enhanced UI and planned future work have great potential for expanding opportunities for a user group to participate in the WoW community more fully than is possible with the current UI.

Keywords

Human-Computer Interaction Accessibility Accessible Gaming 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • G. Michael Poor
    • 1
  • Thomas J. Donahue
    • 1
  • Martez E. Mott
    • 1
  • Guy W. Zimmerman
    • 1
  • Laura Marie Leventhal
    • 1
  1. 1.Computer Science DepartmentBowling Green State UniversityBowling GreenUSA

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