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User Interface Representation Using Simple Components

  • Javier Rodeiro Iglesias
  • Pedro M. Teixeira-Faria
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6761)

Abstract

There are several user interface specification models, each other covering several design steps considered on a user interface representation. Two of those steps are the composition and the presentation. This paper shows a study about the steps that are covered by the most known techniques to represent Graphical User Interfaces, focusing mainly in composition and presentation steps. After this, an example of a game is made using DGAUI representation. This game representation is useful to show the real problems when an application is made from abstraction level to a prototype level. This example is useful too as a possible reference system for testing between different representation systems. The conclusion of this paper is that is possible to make a real application with an abstract representation of user interface, using visual simple components and make a prototype from user interface representation.

Keywords

Abstract User Interface Representation Visual Appearance User Interface Dialog DGAUI 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Javier Rodeiro Iglesias
    • 1
  • Pedro M. Teixeira-Faria
    • 2
  1. 1.School of Informatics EngineeringUniversity of VigoSpain
  2. 2.School of Technology and ManagementPolytechnic Institute of Viana do CasteloPortugal

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